TOPIC: .22 Rimfire Match Rules
.22 Rimfire Match Rules 4 years 10 months ago #78
$5 fee for members and guests
The BASC .22 Rimfire match is a for members and guests. It will be a cold range match and firearms are to be loaded only at the firing line under the direction of the Range Officer. Firearms are to remain cased or carried muzzle up or down, except in the designated “Safe Area”or at the Firing line under the direction of the Range Officer. Ammo may handled anywhere except the “Safe Area”
Any .22 pistol and/or any .22 rifle , with magazines for each, ( 5 preferably, but not a requirement)
We plan on shooting 3 stages of pistol and 3 stages of rifle, at 5 strings each , total minimum round count would be 150 rounds with no misses . Bring extra ammo.
Safety areas will be provided where Competitors can clean, handle and check firearms.
No ammunition, or magazine containing ammunition, is to be handled in a safety area. The word "handling" does not preclude Competitors from entering a Safety Area with ammunition in magazines or speed loading devices on their belt, in their pockets or in their range bag, provided the Competitor does not physically remove the loaded magazines or loaded speed loading devices from their retaining or storage device while within the Safety Area.
Handling live ammunition, loaded magazines or loaded speed loading devices in a Safety Area, will result in a match disqualification.
At the Competition:
When loading, reloading, or unloading during a course of fire, the competitor’s fingers must be visibly outside the trigger guard and the firearm must be pointed safely down range or in another safe direction authorized by a Range Officer.
Keep the finger outside the trigger guard while clearing a malfunction;
Shooter will start with firearm in hand(s) ready to fire with safety disengaged and finger off trigger.
Any competitor that experiences a target malfunction or a range problem during or a course of fire will be allowed to re-shoot once the problem is resolved.
A firearm/ammo related malfunction will result in a reshoot (mulligan). Reshoots or Mulligans for equipment malfunction are to be used once at any match
Failure to comply with Range Officer commands will result in a warning. Two warnings of any kind on a single stage will result in a match disqualification.
An unintentional discharge striking within 9 feet of shooter or range officer, or which travels over a backstop, berm, or in any other direction specified in the written stage briefing by the match organizers as being unsafe results in a match disqualification.
If at any time during the course of fire, a Competitor allows the muzzle of the firearm to point rearward, that is to break the "180" as defined by the Safety Officer, the Competitor must be stopped immediately. Such an action will result in a match disqualification.
If at any time during the course of fire, or while loading, reloading or unloading, a Competitor drops a firearm or causes it to fall, loaded or not, it is to be retrieved only by the Safety Officer. Dropped firearms must always be retrieved by a Safety Officer who will, after checking and/or clearing the firearm, place it directly into the Competitor's gun case or gun bag. Dropping an unloaded firearm or causing it to fall outside of a course of fire is not an infraction, however, a Competitor who retrieves a dropped firearm will receive a match disqualification. Dropping a loaded gun will result in a match disqualification.
Allowing the muzzle of a firearm to point at any part of the Competitor's body during a course of fire (i.e. sweeping) will result in a warning. Two times on a stage would incur a match disqualification.
All start positions will be at Low Ready, handgun or rifle loaded, safety on, pointed at a designated point.
The approved range commands and their sequence are as follows:
“Shooter Load and Make Ready” – This command signifies the start of “the Course of Fire”. Under the direct supervision of the Range Officer the competitor must face down range, or in a safe direction as specified by the Range Officer, fit eye and ear protection, and prepare the firearm in accordance with the written stage briefing. The competitor must then assume the required start position. At this point, the Range Officer will proceed. A Competitor is permitted to take a sight picture with an unloaded firearm once given the command to "make ready". The competitor will then load the firearm.
Once the “Shooter Make Ready” command has been given, the competitor must not move away from the start location prior to issuance of the “Start Signal” without the prior approval, and under the direct supervision, of the Range Officer.
“Shooter Ready?” – The lack of any negative response from the competitor indicates that he fully understands the requirements of the course of fire and is ready to proceed. If the competitor is not ready at the “Shooter Ready?” command, he must state “Not Ready”. It is suggested that when the competitor is ready he should assume the required start position to indicate his readiness to the Range Officer.
“Standby” – This command should be followed by the start signal within 1 to 4 seconds.
“Start Signal” – The signal for the competitor to begin their attempt at the course of fire. If a competitor fails to react to a start signal, for any reason, the Range Officer will confirm that the competitor is ready to attempt the course of fire, and will resume the range commands from “Shooter Ready”
“Stop” – Any Range Officer assigned to a stage may issue this command at any time during the course of fire. The competitor must immediately cease firing, stop moving and wait for further instructions from the Range Officer.
Range Officials may issue other interim commands on completion of the first string, in order to prepare the competitor for the second and subsequent strings. (e.g. “Reload for the Next String”).
“If You Are Finished, Unload And Show Clear” – If the competitor has finished shooting, he must lower his handgun and present it for inspection by the Range Officer with the muzzle pointed down range, magazine removed, slide locked or held open, and chamber empty. Revolvers must be presented with the cylinder swung out and empty.
“If Clear, Hammer Down, and Bag Firearm” – After issuance of this command, the competitor is prohibited from firing. While continuing to point the handgun safely downrange, the competitor must perform a final safety check of the handgun as follows:
• Self-loaders – release the slide and pull the trigger (without touching the hammer or decocker, if any). If the firearm has a magazine disconnect it should be bagged with the slide locked back. If the shooter chooses, he or she may leave the firearm at slidelock.
• Revolvers – close the empty cylinder (without touching the hammer, if any).
• If the gun proves to be clear, the competitor must bag the firearm.
• If the gun does not prove to be clear, the Range Officer will resume the commands from “Unload and Show Clear.”
Score is total time, plus penalties.
Typically, 5 targets , with 5 strings of fire per stage . The fastest 4 times will be totaled for the score for that course of fire .
Failure to finish the course of fire during a string or not hitting the “stop-plate” results in a 30-second penalty time (total time) for that string.
Each missed target will incur a two (2) second penalty.
All misses should be calculated per string, not per stage. In a match where the shooter is allowed to drop their highest time for each stage, any miss penalties applying to the string/score being dropped will also be dropped.
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.22 Rimfire Match Rules 4 years 10 months ago #82
Sorry that I will not be able to attend because I have a business trip out of the country. However, if needed, I can donate the $5.00 in order to help support the match and acquire supplies. I was there last month for the first time and wish I did not have to travel. A great time to spend a few hours.
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